A typical frosty Monday morning in Montreal. Your late for work and your car wont start...
better take to the roofs!
For this project I created all the platforms and building roofs with Aesprite
Created various wall and roof patterns for more visual variety.
MY ROLE & EXPERIENCE: Pixel environment Art, Level Design, Game Design
This prototype was a collaboration on a school project during semester 2 of my Game Design program. My role was level design, as well as providing the building pixel art, which I did with Aesprite as well as designing and building the level with Unity.
MORE ABOUT THIS PROJECT:
- Jump across rooftops while avoiding dangerous flocks of birds, sharp icicles and enormous snowballs.
- Beat the game with the least amount of time to get the highest score.
Adrian De Andrade - Programmer
Nicholas Campoli - 2D Sprite Artist
Zidi Zhu - Background Artwork