Medieval Express Delivery Service 

Enter the shoes of a medieval courier in this rogue-like, turn-based survival RPG!

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3 WEEKS

Survive the world
Survive the world

Every tile type costs a certain amount of energy to traverse and brings the chance of an attack or a random event. Make sure you have enough food and supplies to keep your energy and health bars up to get you to your destination!

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Fend Off Enemies
Fend Off Enemies

Engage in turn based combat where the player and enemy choose two successive attacks that play out in order in RPS fashion.

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Deliver valuable packages
Deliver valuable packages

Earn money by transporting valuable goods between towns. Use that money to purchase better weapons and gear!

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Survive the world
Survive the world

Every tile type costs a certain amount of energy to traverse and brings the chance of an attack or a random event. Make sure you have enough food and supplies to keep your energy and health bars up to get you to your destination!

press to zoom
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MY ROLE & EXPERIENCE: Game Design, Level Design, Assets, UI Pixel Art, Programming, Assembly

MEDS was designed, modeled and programmed by myself in Unity using C# as a testing ground for a future idea I am looking to start some where down the road. Through this project I learned about designing an inventory system, turn based movement and turn based combat. 

MORE ABOUT THIS PROJECT:

- Pick up parcels from small villages and deliver them to castles scattered through out the land for a profit.

- Manage your food intake and health to survive the random encounters scattered around the world. 

- Upgrade weapons and armor and buff strength to increase your chance of survival in turn based combat.